RAID: Shadow Legends setup: the game runs on anything
Official RAID: Shadow Legends requirements are an 8 GB RAM, DirectX 11 PC and a 5 GB install. Here is the one accessory worth owning, and the long list that isn't.
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TL;DR
Plarium’s own published requirement is 8 GB of RAM, any DirectX 11 GPU and 5 GB of disk space — this game runs on a 2016 office laptop. Buy nothing except, if you leave auto-battle running on a phone for hours, a small 20 W charger.
Official requirements
Plarium Global Ltd publishes these on the game’s Steam listing. These are the publisher’s numbers.
| Minimum | Recommended | |
|---|---|---|
| OS | Windows 10 21H1 / Windows 11 21H2 | Windows 10 21H1+ (x64) / Windows 11 21H2+ (Arm64) |
| CPU | x86 / x64 with SSE2, or Arm64 | x86 / x64 with SSE2, or Arm64 |
| RAM | 8 GB | 8 GB |
| GPU | DirectX 11 or Vulkan-capable | DirectX 11 or newer / Vulkan-capable |
| DirectX | 11 | 11 |
| Storage | 5 GB | 8 GB |
Read that table again, because it is the most honest spec sheet in our setup coverage. The CPU requirement is “supports SSE2” — an instruction set introduced in 2001. The GPU requirement is “can do DirectX 11”, which is every graphics chip sold since roughly 2010, integrated included. The minimum and recommended RAM figures are identical. The entire difference between the two columns is three gigabytes of disk space and a slightly newer Windows build.
On mobile, Apple’s listing — submitted by Plarium Global Ltd — gives iOS 15.0 or later and a 280.4 MB download. That is not a typo. RAID downloads at under 300 MB and streams assets afterwards.
Android’s official floor is in verify, because Plarium’s own support site returned a 403 to us and we are not going to print an aggregator’s guess as a publisher requirement.
What the minimum spec actually gives you: the complete game. There is no premium visual tier gated behind better hardware. Turn-based combat with pre-authored animations has a fixed computational cost, and Plarium has deliberately kept it low — this game’s business model depends on it running on whatever device a new player already owns.
The real bottleneck
There isn’t a hardware one. That is the finding, and pretending otherwise would be selling you something.
RAID’s actual constraints are structural, not technical:
Session length, not session quality. RAID is played by leaving auto-battle running. Clan Boss, Dungeon farming, Faction Wars — you press Space and watch. That means the device is awake and rendering for an hour or more while you do something else. Nothing about that is compute-limited, but it does drain a battery flat and it does keep a laptop’s fans spinning.
Patience, not frame rate. The game is turn-based and fully automatable. There is no input you can mistime. Latency does not cost you a fight. A 240 Hz display shows you the same number of combat turns per minute as a 60 Hz one.
Account progress, not hardware. The ceiling in RAID is gear, champion level and energy refills. No purchase from a hardware store moves it.
The one thing worth optimising is therefore the thing people never think about: running long auto sessions without cooking the device or killing the battery. Which has an eleven-dollar answer.
What’s worth buying
One product, and it is a charger.
RAID on PC runs through Plarium Play, Steam or Epic as a native client with Plarium ID cross-progression between desktop and mobile — that is Plarium’s own documented pitch, and it means the correct setup for long farming sessions is a desktop you already own. Nothing to buy.
On mobile, the one real failure mode is a phone at 4 % after an hour of Clan Boss. The counter-intuitive part is that the fix is a slow charger, not a fast one. A 65 W brick pushes heat into a device that is already holding its screen at full brightness for an hour. A modest 20 W unit keeps up with the drain of an auto-battle session without adding a thermal problem on top.
See the card above, including the last con, which is the honest summary: this does not improve the game. It keeps a screen on.
If you have a 20 W charger in a drawer — and you almost certainly do — you need nothing at all. That is the whole shopping list for RAID: Shadow Legends.
Recommended settings
- Turn graphics quality to low or medium and leave it. On a turn-based game with pre-set camera angles, the visual difference during a fight you are not watching is zero, and the battery and fan difference is real.
- Enable battle speed 2× / 4× everywhere it is offered. This is the single biggest quality-of-life change in the game and it costs nothing.
- Turn off battle animations / use the skip-to-result option in repeat farming. You are not watching. Rendering the fight is pure waste.
- Cap the frame rate at 30 on mobile. There is nothing in this game that benefits from 60, and halving the frame rate roughly halves the GPU power draw during long sessions.
- On PC, cap the frame rate in the client and let your fans stop. A gacha auto-battler running at 144 fps on a desktop is heating a room for no reason.
- Dim the screen during auto sessions. If you are not looking at it, the brightest setting is pure battery cost.
What’s a waste of money
This is the section that matters for RAID, and the list is long because the game’s advertising has historically implied otherwise.
A gaming PC, or any GPU upgrade. The official requirement is “a DirectX 11-capable GPU”. Integrated graphics from the last decade qualify. There is no version of this game that looks better on an RTX card.
An SSD upgrade. The install is 5 to 8 GB. You will not notice the drive.
A gaming phone. Shoulder triggers, 165 Hz displays and vapour chambers for a game where you press one button and watch. This is the clearest unnecessary purchase in mobile gaming.
A mobile or PC controller. We found keyboard-and-mouse remapping documented for the PC client and no evidence of native gamepad support — and even if it existed, there is no input in a turn-based auto-battler that a stick improves. Do not buy a pad for this game.
An active phone cooler. There is no sustained compute load to throttle. A fan here is solving nothing.
A high-DPI gaming mouse. You are clicking menu buttons.
A 240 Hz or 1440p monitor “for RAID”. Buy a nice monitor because you want one. Do not let this game be the justification.
A second phone or tablet for a farm account. The most regretted purchase in every gacha community. It becomes a chore, it often sits in a grey area of the terms of service, and the hardware is in a drawer by Christmas.
Any “FPS booster” or “game turbo” app. On a game that asks for SSE2 and DirectX 11, there is no performance left on the table for a third-party app to find. What those apps mostly do is sell ads.
FAQ
Will RAID run on an old laptop or integrated graphics? Yes. Plarium’s requirement is a DirectX 11-capable GPU and 8 GB of RAM. Intel integrated graphics from the last decade clear that. The 8 GB RAM figure is the only row an old machine might miss.
Is the PC version better than mobile?
It is the same game with a larger screen and mouse control, which genuinely helps in gear management and Arena team setup — the menu-heavy parts. Plarium ID syncs progress and purchases between PC and mobile, so you can farm on the desktop and check in from a phone. We have flagged in verify whether that sync formally covers the Steam and Epic builds as well as Plarium Play.
Does a better phone make Clan Boss runs faster? No. Battle speed is set by the game’s own 2× / 4× options, which are account features, not hardware ones. A flagship phone and a four-year-old mid-ranger complete the same run in the same number of seconds.
What should I actually spend money on for RAID? Honestly: nothing in a hardware store. If you want to spend, energy refills and the in-game progression bundles move your account and a graphics card does not. That is an uncomfortable thing for a hardware column to write, and it is still true.



